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1. physical ship size? - in EVE Fiction [original thread]
Originally by: Lieutenant Isis This is the exact reason that MWD are a bit ridiculous. Can you imagine something the size of an oil tanker going 5000 meters per second? [/derailing] Actually, in terms of the physics, it should be fast...
- by Samuel Drake - at 2008.06.22 14:51:00
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2. Somewhat Weird Player seeks Moderately Insane Corp - in Alliance and Corporation Recruitment Center [original thread]
This is the last time I will "bump" this topic. I plan on making my decision this week if there is noone else who contacts me.
- by Samuel Drake - at 2008.04.23 02:58:00
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3. Blast from the past!! - in Science and Industry [original thread]
I wonder if that's what crashed the iso and noc markets too.
- by Samuel Drake - at 2008.04.20 13:42:00
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4. Blast from the past!! - in Science and Industry [original thread]
Oh, and I remember when the price of trit dropped to .94 a unit. Yeah, bit of a difference from now....
- by Samuel Drake - at 2008.04.20 13:30:00
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5. Blast from the past!! - in Science and Industry [original thread]
I started playing four years ago, and quit after two. Now I'm back with a new character. The first time I played, I was really big into mining and manufacturing, and all I have to say is "What happened to the mineral prices???" I found an old mini...
- by Samuel Drake - at 2008.04.20 13:29:00
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6. PC Dread Guristas 125mm Railgun - in Price Checks [original thread]
Originally by: steejans nix Edited by: steejans nix on 18/04/2008 12:09:37 I'd say same as Cn rails. Unless a lap dancer, "sexy" does not pay the bills Damn. Thanks
- by Samuel Drake - at 2008.04.20 13:23:00
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7. Somewhat Weird Player seeks Moderately Insane Corp - in Alliance and Corporation Recruitment Center [original thread]
Still open to be recruited.
- by Samuel Drake - at 2008.04.16 13:40:00
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8. Somewhat Weird Player seeks Moderately Insane Corp - in Alliance and Corporation Recruitment Center [original thread]
Originally by: McBrite After careful consideration I wholeheartedly endorse this event, individual, product and/or stuff. Thank you... I think?? Zikka, I am horribly insulted that you think I'm not crazy enough. I mean, orange castle ...
- by Samuel Drake - at 2008.04.14 17:08:00
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9. Somewhat Weird Player seeks Moderately Insane Corp - in Alliance and Corporation Recruitment Center [original thread]
I appreciate your candor, and your kind words.
- by Samuel Drake - at 2008.04.14 06:07:00
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10. Somewhat Weird Player seeks Moderately Insane Corp - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Samuel Drake on 14/04/2008 05:55:34 Originally by: Elendor You sound crazy, I like it. What's your time-zone? College. Seriously? Eastern US this month. Next month may be anywhere from Boston to China. Military? No....
- by Samuel Drake - at 2008.04.14 05:54:00
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11. Somewhat Weird Player seeks Moderately Insane Corp - in Alliance and Corporation Recruitment Center [original thread]
My name is Sam Drake, and I'm weird. The first step toward recovery is admitting you have a problem. The second step is actually wanting to recover, and I haven't gotten there yet. Ok, good news first. I'm experienced. I've been gaming since age...
- by Samuel Drake - at 2008.04.14 05:46:00
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12. Somewhat Weird Player seeks Moderately Insane Corp - in Alliance and Corporation Recruitment Center [original thread]
Part 2! You may go long stretches without seeing me online. When I am online, I'd like people to chat with. Combine these two, and that means that the corp I'm looking to join either has to be fairly large, fairly active, or both. If your corp is...
- by Samuel Drake - at 2008.04.14 05:46:00
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13. PC Dread Guristas 125mm Railgun - in Price Checks [original thread]
Stats are identical to T2 except for the following: Uses 20% less energy Has 8% more range Uses 5MW instead of 8MW I think that makes it the same as a Caldari Navy 125mm railgun, but it's pirate, and therefore sexier
- by Samuel Drake - at 2008.04.13 15:56:00
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14. Missile trails (optional) - in Player Features and Ideas Discussion [original thread]
In general, I am a big fan of shiny graphics. Missile hard points graphically I think is a great idea. I'd like a place for my missiles to come from. /sign Regarding the trails, I'm going to have to go with a /notsign. Real-Life Physics works ag...
- by Samuel Drake - at 2008.03.21 02:55:00
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15. Salvage Ship Idea - in Player Features and Ideas Discussion [original thread]
I think that the Tormentor, Bantam, Navitas and Burst are overdue for a T2 variant. They already have 5% per level cargohold increase... just drop the mining stuff and change it to 10% per level, then give it a marauder-like bonus to speed and ran...
- by Samuel Drake - at 2008.03.20 13:22:00
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16. Post patch Ferox fits - in Ships and Modules [original thread]
Playing on EFT gave me this for a mission setup. Depending on skills it can all be T2, some or none. Highs: 6x 200mm rail (Antimatter) 1x Assault Launcher Meds: 2x Large Shield Extender 1x Shield Recharger 2x Rat Specific Lows: 2x Shield Power ...
- by Samuel Drake - at 2008.03.15 03:49:00
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17. Salvaging - how too/what skills needed - in Skill Discussions [original thread]
The short answer: Salvaging requires a Salvager I, which requires... Salvaging I. Salvaging requires Survey III. The longer answer: Salvaging III is required to salvage T2 ships. The higher salvaging skill you have, the quicker you salvage a wrec...
- by Samuel Drake - at 2008.03.04 14:12:00
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18. New Dev Blog, Prism X and the Space Junk - in EVE Information Portal [original thread]
Originally by: Ursula LeGuinn Thank God I'm not an MMO dev. Definition of MMO Dev: 95% of the people that post on forums hate you. Nice blog, PrismX. Looking forward to less lag in EVE
- by Samuel Drake - at 2008.02.15 14:25:00
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19. New Caracal Pilot seeking advice - in Ships and Modules [original thread]
I realize I should have mentioned relative skills at the beginning, as it has led to a few misconceptions... like for example I don't have cap skills. List of relevant skills follows: Energy Management 4 Energy Systems Op 4 Engineering 4 Shield C...
- by Samuel Drake - at 2008.02.12 01:52:00
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20. New Caracal Pilot seeking advice - in Ships and Modules [original thread]
Ok, I see the point on using Assault Launchers on Level 2s. Point taken, and I will modify my plans accordingly. Regarding the med and low slots. There has been no consensus on this, active and passive tanks being presented. Simply put, I don't l...
- by Samuel Drake - at 2008.02.11 19:54:00
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